Returns true during the frame the user pressed the given mouse button. Call this function from the Update function, since the state gets reset each frame. It ...
The “0” mouse button is the main button on the user's mouse, which is usually the left mouse button. using UnityEngine; public class Example : MonoBehaviour ...
To detect mouse button clicks, you use the GetMouseButtonDown() method which takes an integer value (between 0 and 2) to specify which mouse button you want to ...